Do you have models, animations, textures, or maps that need to be reviewed for quality and consistency? I can take your assets and test them inside of Unity Pro to make sure that you're getting what you pay for them. If flaws are found, I can then document the problems for correction and revision for your artist.
In addition, once I have added them to Unity for testing, I can send you the imported models as a Unity package to save you even more time.
If you have the assets, but need someone to assemble them inside of Unity, I can be of assistance. Assets will be imported, tweaked, and displayed as per your needs in a completed scene. Models imported will have materials and textures attached and tested under lighting. Maps can even have Lightmapping applied to them.
I can also assist your company with the actual project design, including game rules development, story and script writing, and dialog for character driven games.
Do you have a project that is just doing something weird? Do you need help with correcting crashes, odd behavior, or script failures of other kinds? I can correct and deal with issues dealing with C# and Unityscript, Mecanim, animations, web interfaces, and asset import issues.
Needs some custom models or animations on the double? Need a sound effect for your game? Got to have a quick map boxed out before next week's meeting? Let me know and I'll do my best to help you with your needs.
Do you already have personnel, but need to expand their training into new areas quickly? Are you wanting to learn how to complete projects in Unity on your own? I am always willing to take the extra time needed to show and explain the work I'm doing for you so that you can learn to do it yourself. While some skills do take experience to do well, others can be learned quite quickly. If you have need of training in Unity or blender, feel free to contact me.